Fortitude: Weapon Rune Word – Diablo 2
fortitude runeword d2 is among the few Rune Words that work in weapons and Armor. The Rune Word is geared more toward melee fighters because of its Enhanced Damage of 300% when placed on Armor. I’ve seen this frequently asked question on the internet what does the Fortitude Rune Word’s enhanced Damage work on Armor? Let me try to provide the answer…
Enhanced Damage is applied differently for your characters when not on a weapon. It is referred to as “Off-weapon ED” or “Off-weapon damage” in these situations. The game calculates your weapon’s Damage first, as well as all the bonuses that your weapon has, before incorporating what is known as your “off-weapon ED” and applies that amount to the total Damage done. There are some excellent articles on the game on this site as well. This one is good.
The quick answer is Yes; enhanced Damage in Fortitude increases the Melee damage when incorporated into your armor 100 percent. For example, some of the websites that I linked to in the preceding paragraph, “The combination of weapon Enhanced Damage and % Damage normally has the most significant impact on attack damage: for example, 300% Enhanced Damage results in 4 times base weapon damage while +300% Damage results in 4 times attack damage; together, this results in attack damage 16 times base weapon damage without any other damage bonuses.”
Remember that every Rune Word you create will keep any existing bonuses within the product. If you come across a “Superior piece of Armor that has an enhanced defense or a superior weapon with Enhanced Damage or a helmet or weapon that offers skills for a specific class, these bonuses will be retained in the last Rune Word that is created. You can also “buy” an item made of Ethereal Armor that you find that will boost the Defense Bonuses by up to 50%. Check for my Ebugging guide for more details.
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Farming the High Runes:
Out of every location in the game, one location stands over the others for the farming of specifically high Runes, the Countess in Act 1. The Countess is guaranteed to have a possibility of constantly dropping a high Rune and may be able to drop multiple. Please go through my The Countess Farming Guide for more details.
Level Req: 59 Other Req: Ladder Only
Slots: Weapons & Chest Armor
Both
20% Chance to Cast the Level 15, Chilling Armor When Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)
All Resistances +25-30 (varies)
12% of Damage Taken Goes To Mana
+1 To Light Radius
Weapons
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
Armor
+15 Defense
Replenish Life +7
+5% To Maximum Lightning Resist
Damage Reduced By 7
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