Titan Quest Build Guides list
This page is a complete listing guidebooks for building I’ve written in the game Titan Quest. The documents were written by the year 2022 (or later) meaning they’re current to date with The Ragnarok As well as Atlantis Expansion packs. I wrote the guides with an Anniversary Edition version of the game.
In games like this, I like models that can withstand the brunt of punishment. I generally focus on high resistances or high survival. I generally avoid glass cannons as much as possible Please keep this in mind when you come to all the designs on my website. It is possible that you would prefer build designs that are different from the ones on my website because the builds for these kinds of games can be very individual and are usually designed around specific gameplay styles.
1. Rune Masters Build Guide
The Runemaster was the 10th mastery in the Titan Quest Ragnarok expansion. This mastery is specialized in creating magical weapons that have the ability to deal damage that is elemental. It’s similar to Warrior mastery, except that it deals damage with magic rather than physical.
This build is focused on the use of dual throwing weapons which primarily cause fire and damage. The equipment needed is throwing weapons with both hands. In terms of attributes, intelligence will be top of the list, but make sure to add a small points in strength and dexterity till the weapons’ needs are satisfied.
RMP Skills
- Mastery Bar (32 points)
- Rune Weapon (10 points) > the Magical Charge (16 points) > the Energy drain (10 points) Then Transformation (6 points)
- The Runeword is Explode (10 points) > Runeword: Burn (10 points)
- Wording of the Runeword Feather (6 points)
- Sacred Rage (10 points) = Fearful Force (6 points)
- The Reckless offense (12 points)
- Rune of Life (6 points)
- Energy Armor (8 points)
Class Mastery Class Mastery
Earth Stonespeaker Build Guide
Stonespeaker greatly enhances the fire-damage capabilities of this model.
Earth Mastery Skills
- Earth Enchantment (12 points) Then Brimstone (8 points) > Stone Skin (10 points)
- Variability (12 points)
- Shield (12 points) Shield (12 points)
- Eruption (12 points)
- Stone Form (12 points)
2. Nature Mastery Build Guide
Wanderer is the most simple character to increase your level in the initial game due to Call of the Wildthat is available from the beginning of your level. This skillskill lets you summon wolf-like companions who can quickly sprint and take out enemies. Also, you can summon the Sylvan Nymph that can shoot down enemies from a distance.
The ability to summon three wolves is available at the time Call of the Wild reaches the level of 18. This can be accomplished by equipping items that boost the level of your skills.
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Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points) Then Maul (12 points) > the Survival instinct (16 points) +”Stay with the pack” (12 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- The Regrowth (16 points) • Increased Development (8 points) Then Dissemination (12 points)
- Heart of Oak (12 points) > Tranquility in Water (1 point) Then the Permanence of Stone (6 points)
Recommend Class Mastery Class Mastery
defense: Guardian Build Guide
Guardian is among the top tanks on the market because of the combination capabilities of Nature and Defense proficiency. The main function of Guardian in this model’s Guardian will be to protect the survival of their pets by absorbing the damage of enemies while aiding injured companions.
The most important attributes to consider for this build are endurance to put on the most durable armor, dexterity to enhance defense, and overall health.
Defense Expertise Skills
- Mastery Bar (24 points)
- Armor Handling (6 points)
- Combat Awareness (12 points) > Focus (1 one point) > Iron Will (6 points)
- Rapid Recuperation (8 points)
It’s your choice on where to place the remaining points of skill.
Earth: Summoner Build Guide
Summoner allows you to summon a companion , dubbed Core Dwellerthat is capable of destroying many enemies.
I would recommend that you use equipment that will enhance the damage caused by your pet.
Earth Mastery Skills
- Mastery Bar (32 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (5 points) -> Metamorphosis (8 points)
Dream Ritualist Builder’s Guide
Ritualist is a the Trance of Empathy which works on pets of this build. The damage reflect can be fatal to certain enemies while the life leech improves the pet’s chances of survival. Dream mastery gives you a pet named Nightmare.
The best equipment is those that could increase the severity of the damage your pet suffers.
Dream mastery skills
- Mastery Bar (32 points)
- Awakening of Empathy (12 points)
- Summon Nightmare (16 points) Then Hypnotic Eye (1 point) Then Master Mind (8 points)
3. The Hunting Game Mastery Build Guide
Hunter is the ideal option for those who plan to make use of a bow-wielding character. This skill is a broad set of passive, active, and toggled skills that work well with an extended range of build.
The most important attribute of this build is dexterity as well as strength.
Before we proceed I’d like to be clear that the build options mentioned in this section are only designed to work with bow weapons.
Hunter Mastery Skills
- Mastery Bar (32 points)
- The art of Marksmanship (12 points) Then Puncture shot Arrows (12 points) > Scatter Shot Arrows (12 points)
- Volley (6 points)
- Wood Lore (6 points)
- Herbal Remedy (6 points)
- of the Hunt (12 points) -> Find Cover (8 points), of the Hunt (12 points) > Find Cover (8 points) > the Trail Blazing (6 points)
- Learn to for Prey (8 points) • Flush Out (6 points)
- Gouge (6 points)
for Cross Class Mastery
Dream Haruspex Builder Guide
Haruspex is a balanced capabilities of defense and offensive in this model, removing your anxiety about surviving battles.
Dream Skill Mastery
- Mastery Bar (24 points)
- Relative Trance (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
It’s your choice on where to place the remaining points of skill.
Rogue Brigand Build Guide
Brigand will make your adversaries suffer a lot. This cross-class build is about dealing a lot of damage, as well as damage over time (damage as time passes).
Rogue mastery skills
- Mastery Bar (32 points)
- Lethal Strike (12 points) > Mortal Wound (8 points)
- Open Wound (12 points)
- Anatomy (12 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
- Flash Powder (8 points)
It’s your choice to decide where to put the remaining skills points
Nature: Ranger Build Guide
Ranger lets you summon wolves in order to defend yourself from nymphs and melee, as well as sylvan to assist you in fighting using bows.
Nature Mastery Skills
- Mastery Bar (24 points)
- Call of the Wild (16 points) followed by Maul (12 points) > the Survival instinct (9 points) > the Strength of the Pact (12 points)
- Heart of the Oak (12 points) > the tranquility of Water (1 point) > Permanentity of Stone (6 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points)
4. Rogue Masters Build Guide
Rogues are excellent killers because of their various kinds of damage based on dexterity (pierce or bleeding or poison) and the wide array of deadly abilities.
The most important attribute for this build is dexterity as well as strength, which are essential to fulfill the requirements of weapons.
Rogue mastery skills
- Mastery Bar (32 points)
- Calculated Strike (8 points) + Lucky Strike (6 points)
- Lethal Strike (12 points) = Mortal Wound (8 points)
- Lay Trap (16 points) > Rapid Construction (8 points) A Better firing mechanism (8 points)
- Anatomy (8 points)
- Open Wound (12 points)
- Blade of Honing (6 points)
- Flash Powder (8 points)
- Envenom Weapon (12 points) -> Nightshade (8 points) -> Toxin Distillation (12 points) -> Mandrake (8 points)
The Recommended Class Mastery Class Mastery
Warfare Assassin Builder Guide
The Assassin can make your Rogue stronger by giving it the ability to double carry weapons and be more effective in attacking.
Advanced Warfare Skills
- Mastery Bar (32 points)
- Training for Weapons (6 points)
- Dual Wield (6 points) Then Hew (6 points) > Cross Cut (6 points) Then Tumult (6 points)
- Dodge Attack (8 points)
It’s up to you on where to place the remaining points of skill.
5. The Warfare Mastery Building Guide
Warrior is the main physical damage scavenger of Titan Quest. The majority of this skill is in the form simple attacks as well as passives. This is the reason why war mastery is a good option for those who are new to the game.
Combat Mastery Skills
- Mastery Bar (32 points)
- Attack (8 points) Onslaught (8 points) Ignore Pain (6 points) Ignore Pain (6 points) Hamstring (6 points) Then Ardor (6 points)
- War Wing (8 points) > Lacerate (8 points)
- The Weapon Training (6 points)
- Dual Wield (6 points) to Hew (6 points) Then Cross Cut (6 points) > Tumult (6 points)
- The Battle Rage (12 points) > Blow (12 points) -> Crushing Blow (12 points) > Counter Attack (12 points)
- Dodge Attack (8 points)
- Battle Standard (10 points) to Triumph (6 points)
for Cross Class Mastery
Rune: Berserker Build Guide
Berserker is a formidable combat force. The closer it gets to the edge of dying, the more ferocious it gets.
Be cautious as Energy Armor consumes a lot of energy when it is used at higher levels. Do not exceed it unless your energy level is sufficient to support it.
RMP Skills
- Mastery Bar (32 points)
- Rune of Life (6 points)
- The Reckless offense (12 points)
- Sacred Rage (10 points) = Furyening Force (6 points)
- Energy Armor (8 points)
- The Runeword is: Feather (6 points)
It’s your choice to decide where you will put the remaining points of skill.
6. Earth Building Mastery Guide
Pyromancer is skilled in the destruction of an entire group of foes. One of the skills that it is well-rounded includes The Volcanic Orb. This has excellent area of impact and an extremely short recharge time. It is also possible to cast this skill from any area on your screen, which allows you to kill your enemies from an appropriate distance.
As this is a type of caster the primary characteristic is its intelligence. It is only necessary to add points to dexterity in cases of armor requirements.
Earth Mastery Skills
- Mastery Bar (32 points)
- Volcanic Orb (12 points) > Conflagration (8 points) > Fragmentation (12 points)
- Flame Surge (12 points) Then Barrage (8 points) > Flame Arch (12 points)
- Eruption (12 points)
- Stone Form (12 points) -> Molten Rock (8 points)
- Volatility (12 points)
- Earth Enchantment (12 points) > Brimstone (1 point) > Stone Skin (10 points)
- Shield (12 points) Shield (12 points)
- Summon Core Dweller (16 points) -> Inner Fire (8 points) -> Wildfire (12 points) -> Metamorphosis (8 points)
for Cross Class Mastery
Drea M: Build Guide for Evoker Building Guide
Evoker can address the energy and regeneration issues in this build by making use from Trance of Convalescence. This skill also helps absorb some damage, which can contribute to the character’s survival.
Dream mastery skills
- Mastery Bar (16 points)
- The Trance of Convalescence (12 points)
It’s your choice on where to place the remaining points of skill.
7. Spirit Mastery Guide to Build
Theurgist is able to summon The potent Liche King with the ability to cast spells in multiple ways such as life steal.
To deal with bosses, the Summon Outsideris your ultimate weapon. The only drawback to it is the incredibly lengthy recharge duration. This is why you need to use this skill only in boss battles.
As this is a caster it’s primary feature is its intelligence. Make sure to put dexterity points only in cases of armor requirements.
Spirit Mastery Skills
- Mastery Bar (32 points)
- Ternion Attack (12 points) -> Arcane Lore (6 points)
- Summon Liche King (16 points) > Death Nova (12 points) > Wraith Shell (12 points) Then Arcane Blast (16 points)
- Life Drain (12 points) -> Cascade (10 points)
- Death Ward (8 points)
- Summon Outsider (16 points)
- Circle of Power (12 points)
Recommend Class Mastery Class Mastery
Dream The God’s Own Building Guide
Diviner Darkens this build because Dream is well-suited to Spirit.
It is a passive ability that increase the damage to vitality.
It allows you to call it the Nightmarecompanion with the capability to boost all pets.
Finally, Trance of Empathyworks exceptionally well with pets.
Dream mastery skills
- Mastery Bar (32 points)
- Summon Nightmare (16 points) Then Hypnotic gaze (1 point) > Master Mind (8 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (5 points)
- The Trance of Empathy (12 points)
Nature The Soothsayer Builder Guide
Soothsayer gives you additional companions for summoning (wolves and sylvan nymphs) and also has a helpful tool known as Refresh. This significantly minimizes the time it takes to recharge the abilities you’re currently charging.
Be aware you have Refreshand Summon Outsider are fantastic additions to this build.
Nature Mastery Skills
- Mastery Bar (32 points)
- Call of the Wild (16 points)
- Sylvan Nymph (16 points)
- Freshen up (12 points)
- Heart of Oak (12 points)
8. The Defense Mastery Building Guide
The Defender does not limit itself to only tanking. It’s also capable dealing out a significant amount of physical damage during combat with melee by making use of its shield as weapon.
The main attributes of this type of build are strength, dexterity and overall health.
Defense Expertise Skills
- Mastery Bar (32 points)
- Batter (12 points) >>> Rend Armor (12 points)
- Shield Smash (6 points)
- Pulverize (6 points)
- Ability to Disable (6 points)
- Shield Charge (1 point)
- Colossus Form (1 point)
- Combat Awareness (12 points) Then Focus (6 points) Then Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) + Resilience (6 points) • defensive reaction (8 points)
- Rally (6 points) > Inspiration (1 point) > Refusal (5 points)
- Armor Handling (6 points)
Class Mastery Class Mastery
Warfare Battle for the World! Builder’s Guide
Conqueror forms the main line on the battlefield. It is able to combine high defense while dealing an avalanche of physical destruction.
Combat Mastery Skills
- Mastery Bar (32 Points)
- The Onslaught (8 points) Then Ignore Pain (6 points) Ignore Pain (6 points) Hamstring (6 points) > Ardor (6 points)
- Combat Rage (12 points) > crushing Blow (12 points) Then Counter Attack (12 points)
- The Weapons Training (6 points)
9. Building Dream Mastery Guide
Seer is one of the most effective set of burst abilities to be found in. It includes an attack that is melee Phantom Strike, the range Distortion Wave as well as the Distort Reality. But Seer doesn’t stop on burst damage alone. Seer’s mastery of dreams can swiftly finish off the trash mobs and remaining players by using Trance of Wrath..
In case you weren’t aware the most common type of damage that this build suffers is electrical burn. Therefore, intelligence is the most important attribute of this build. The most effective equipment is the melee weapon Phantom Strike, as well as a shield to provide defense. That means that you’ll require certain attribute points to the strength.
Dream Skill Mastery
- Mastery Bar (32 points)
- The Trance of Wrath (12 points)
- The Distortion The Wave (12 points) Then Chaotic Resonance (8 points) Then Psionic Impmolation (12 points)
- Phantom Strike (12 points) -> Dream Stealer (8 points)
- The Distortion of reality (12 points) > Temporal Rift (12 points)
- Lucid Dream (8 points) -> Premonition (6 points) -> Temporal Flux (6 points)
- Distortion Field (8 points)
The Recommended for Cross Class Mastery
Storm: Prophet Build Guide
The skills of prophets can aid in the development of electrical burns.
The release date of Titan Quest Anniversary Edition the electrical burn has also been impacted by the bonus elemental damage. This is the reason this build comes with a maxed-out Eye of the Storm from the Summon Wisp.
Storm Mastery Skill
- Mastery Bar (32 points)
- Storm Nimbus (1 point) Then Static Charge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
- Summon Wisp (1 point) = Eye of the Storm (8 points)
- Squall (1 point) = Blindness (6 points)
- Energy Shield (12 points) + Reflection (8 points)
It’s up to you on where you should put the remaining points of skill.
10. Storm Mastery Building Guide
Stormcaller comes with an extremely strong Stormcaller has an extremely powerful Ice Shardwith Speedand the Torrent.
Maximizing Torrent prior to Ice Shard will allow you to keep more energy for initial levels, without sacrificing offensive capabilities.
Storm Mastery Competencies
- Mastery Bar (32 points)
- Ice Shard (12 points) Then Velocity (8 points) Then Torrent (8 points)
- Summon Wisp (16 points) = Eye of the Storm (8 points)
- Storm Nimbus (1 point) to Heart of Frost (8 points)
- Squall (1 points) — Blindness (6 points)
- Energy Shield (12 points) + Reflection (8 points)
- Storm Surge (12 points)
- Spell Breaker (1 point) -> Spell Shock (1 point)
The Recommended Class Mastery Class Mastery
Defense: Paladin Buid Guide
Paladin I consider Paladin to be my favorite cross-class ability for this build since it effectively plays the roles of caster and tank together.
The ability of this build to tank can be compared to Torrent which comes from Ice Shard as the skill is more damaging when used in melee.
Defense Skill Mastery
- Mastery Bar (32 points)
- Armor Handling (6 points)
- Combat Awareness (12 points) > Focus (1 one point) > Iron Will (6 points)
- Rapid Recuperation (8 points)
- Adrenaline (12 points) + Resilience (6 points)
- Rally (12 points) > Inspiration (6 points) Then Refusal (12 points)
- Colossus Form (4 points)
Nature Druid Building Guide
Druid gives you a second friend to accompany you in Sylvan Nymph, which deals elemental damage as well. This increases the power of the Eye of the Storm buff that comes from Wisp.
Natural Mastery Skill
- Mastery Bar (32 points)
- Sylvan Nymph (16 points) -> Overgrowth (12 points) -> Nature’s Wrath (12 points)
- Heart of the Oak (12 points) Then the The tranquility of Water (6 points) • Permanence Stone (6 points)
Place your remaining skill points onto one of two options: Call of the Wild or Regrowth.
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